Our most recent work explores the use of games and simulations in K-12 environments. The basic principals and cognitive rational for the use of this technology is first explained based on a new generation of “players” and students accustomed to dynamic learning. With the physical infrastructure of computer technology in place, simulations and games, become a viable source for training and development and are extremely valuable in the engagement of learners both as individual and collective interaction. Implications for both policy and classroom use of video games is explored. Practical considerations for repurposing COTS (Commercial off the shelf) games for P-12 will be explored with direct correlation to national standards in content areas.  



GDC Play showcase PDF Print E-mail
Written by Yadi Ziaee   
Tuesday, 25 August 2015

The 2012 Game Developers Conference is less than one week away

Don't miss the first-ever GDC Play showcase, taking place March 6-8 during GDC12. GDC Play is located in the GDC Ballroom, South Hall Moscone, and is open to all pass holders.

Discover New Games, GDC Play showcase, taking place

March 6-8, for more information, please check out the Official

DGC2012 Website.


GDC Play exhibitors include experimental game projects, established indie game teams, contract development help, and much more, giving the showcase a unique variety of content. A sample of this year’s exhibitors:


  • BitFlip Games
  • City of Steam
  • Current Circus
  • Defiant Development
  • Hibernum Creations
  • Lokisplanet Inc.
  • LunarG
  • Mojocat Games
  • Monochrome LLC
  • Pantera Entertainment
  • SampleSumo
  • Simple Machine
  • Singapore-MIT GAMBIT Game Lab
  • Techtonic Games, Inc.
  • The Binary Mill
  • Trickstar Games
  • Universally Speaking
  • XGen Studios


Last Updated ( Tuesday, 25 August 2015 )
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